Interior Design & Brand Identity Lecturer/Researcher - VR/AI (part-time)

Hospitality Business School

  • The programs within our Hospitality Business School are based on one key aspect: experience. An experience for guests, visitors, residents, or users of a specific environment. We train professionals who can literally think beyond the boundaries, enabling them to develop innovative, flexible solutions that are both economically viable and socially desirable.

Interior Design & Interior Brand Identity

  • Creating Relevance - On our Interior Design and Interior Brand Identity courses, we train socially engaged spatial designers. Understanding both yourself and the world around you is essential for creating valuable designs that effectively translate client needs. Our students look ahead, identify opportunities, and address challenges. This gives them a competitive edge and allows them to offer innovative solutions that transcend the norm. The result? Our students and alumni have a deep understanding of the design profession, resulting in well-thought-out, innovative, and purposeful designs!

The content of both courses is determined and guided by five learning paths (subject groups): Business, Culture, Technology, Creativity and Reasoning.

Department of Technology

  • Creating relevance - Technology is the force that shapes the future. At Interior Design and Interior Brand Identity, we use technology not as an end in itself, but as a means to enable innovation and improvement in living environments. We immerse the end user in a spatial experience, for example, through AI and VR, and allow them to truly experience a design. Our students thus determine the course of technological progress, circularity, and material use, among other things.

Activities

The contractor independently provides tutorials and coaching for students in our Interior Design and Interior Brand Identity programs within the Technology department. This is based on expertise and experience with interior and immersive technologies, and with various software and VR programs such as Unity, Unreal Engine, and TouchDesigner. The contractor is a member of the department and contributes to this as well. The contractor schedules her own time and uses her own laptop and phone. 

The following tasks apply:

  • Prepare and deliver weekly lessons, which include tutorials and coaching lessons for groups of up to 28 students.
  • Guide and coach the student in his or her development with the aim of enabling him or her to successfully complete the component.
  • Formative and summative assessment of individual assessment. 
  • Substantiate the given judgment and take care of the administration for this. 

Result

  • The Contractor is responsible for providing education within the Interior Design and Interior Brand Identity components.
  • The Contractor develops and provides educational activities that are substantively aligned with the learning objectives of the module.
  • Throughout the duration of the assignment, the Contractor will provide constructive feedback and feedforward, aimed at promoting the progress and quality of students' work.
  • At the end of the module, the contractor assesses the portfolio and delivers a motivated and carefully substantiated assessment result, in accordance with the established assessment criteria and guidelines of the training course.

Desired skills and experience

  • The contractor has demonstrable expertise in the field of interior design or brand identity and is active in the field.
  • The contractor has knowledge and experience with various software and VR programs such as Unity, Unreal Engine and TouchDesigner.
  • The Contractor has extensive work experience in the field and is therefore able to provide recent practical examples.
  • The contractor knows how to transfer knowledge in an enthusiastic manner. 
  • The Contractor has coaching skills to guide and inspire our students during their studies towards relevant work fields, both on a personal and professional level.
  • The contractor has completed a higher professional or university education.
  • The contractor is proficient in Dutch (the language of instruction of the training courses is Dutch).
  • The contractor has a Basic Qualification Examination (BKE) or is willing to obtain this (we can facilitate this, costs are borne by the contractor). 

Embedding

Our lecturers do not currently possess the necessary expertise within this department. We highly value a current connection between education and professional practice, making the use of short-term external expertise essential.

The contractor uses their own laptop, phone, and workstation. There is no management or supervision; the expert contributes their own expertise to perform work that meets the agreed-upon results. 

Communication and reporting

For each module, the programme has a coordinator within the organisation who is available as a sparring partner and first point of contact.

Hours and times

From January 1st 2026, to July 19th 2026, an average of 16 hours per teaching week (this amounts to a total of 320 hours).

Additional Info

  • Job Type: Contract
  • Country: Netherlands
  • Salary: TBD
  • City: Deventer